About
Green-feathered flocks hold the most sway. When they’re out searching for food in the mornings and evenings, it gets very noisy.
- Abilities
-
Lowers opponents' Attack one stage upon entering battle.
-
Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.
Sheer Force Hidden ability
Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.
- Height
- 0.6 m 2′00″
- Weight
- 2.4 kg 5.3 lb
- Gender
♂ 50% ♀ 50%
Base stats
| Stat | Base | Distribution | Range at level 100 |
|---|---|---|---|
| HP | 82 | 274–368 | |
| Attack | 96 | 177–320 | |
| Defense | 51 | 96–221 | |
| Sp. Atk | 45 | 85–207 | |
| Sp. Def | 51 | 96–221 | |
| Speed | 92 | 170–311 | |
| Total | 417 | ||
Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.
Type matchups
Multipliers use the current type chart. Abilities that change damage taken can be applied.
Taking hits
- Weak 2×
- ElectricIceRock
- Resists ½×
- GrassBug
- Immune
- GroundGhost
Same-type attacks
- Super effective 2×
- GrassFightingBug
- Not very effective ½×
- RockSteel
Evolution
Squawkabilly does not evolve.
Forms
Alternate forms have their own types, stats and abilities.
Moves
Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.
| Lv. | Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Lowers the target’s Attack by one stage. | Normal | Status | — | 100% | 40 |
| 1 | Copies the target’s last used move. | Normal | Status | — | — | 10 |
| 1 | Peck STAB Inflicts regular damage with no additional effect. | Flying | Physical | 35 | 100% | 35 |
| 6 | Quick Attack STAB Inflicts regular damage with no additional effect. | Normal | Physical | 40 | 100% | 30 |
| 10 | Prevents the target from using the same move twice in a row. | Dark | Status | — | 100% | 15 |
| 13 | Aerial Ace STAB Never misses. | Flying | Physical | 60 | — | 20 |
| 17 | Fury Attack STAB Hits 2-5 times in one turn. | Normal | Physical | 15 | 85% | 20 |
| 20 | For the next few turns, the target can only use damaging moves. | Dark | Status | — | 100% | 20 |
| 24 | Uproar STAB Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | Normal | Special | 90 | 100% | 10 |
| 27 | Uses the target’s last used move. | Normal | Status | — | — | 20 |
| 30 | Fly STAB User flies high into the air, dodging all attacks, and hits next turn. | Flying | Physical | 90 | 95% | 15 |
| 34 | Facade STAB Power doubles if user is burned, paralyzed, or poisoned. | Normal | Physical | 70 | 100% | 20 |
| 38 | Raises the target’s Attack by two stages and confuses the target. | Normal | Status | — | 85% | 15 |
| 42 | Brave Bird STAB User receives 1/3 the damage inflicted in recoil. | Flying | Physical | 120 | 100% | 15 |
| 47 | Heals the user by half its max HP. | Flying | Status | — | — | 5 |
| 52 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | Fighting | Physical | — | 100% | 15 |
| Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|
Aerial Ace STAB Never misses. | Flying | Physical | 60 | — | 20 |
Air Cutter STAB Has an increased chance for a critical hit. | Flying | Special | 60 | 95% | 25 |
Air Slash STAB Has a chance to make the target flinch. | Flying | Special | 75 | 95% | 15 |
Brave Bird STAB User receives 1/3 the damage inflicted in recoil. | Flying | Physical | 120 | 100% | 15 |
Double-Edge STAB User receives 1/3 the damage inflicted in recoil. | Normal | Physical | 120 | 100% | 15 |
Dual Wingbeat STAB Hits twice in one turn. | Flying | Physical | 40 | 90% | 10 |
Endeavor STAB Lowers the target’s HP to equal the user’s. | Normal | Physical | — | 100% | 5 |
| Prevents the user’s HP from lowering below 1 this turn. | Normal | Status | — | — | 10 |
Facade STAB Power doubles if user is burned, paralyzed, or poisoned. | Normal | Physical | 70 | 100% | 20 |
| Lowers the target’s Special Defense by two stages. | Dark | Status | — | 100% | 20 |
| Lowers the target’s Attack by two stages. | Flying | Status | — | 100% | 15 |
Fly STAB User flies high into the air, dodging all attacks, and hits next turn. | Flying | Physical | 90 | 95% | 15 |
| Calculates damage with the target’s attacking stat. | Dark | Physical | 95 | 100% | 15 |
Giga Impact STAB User foregoes its next turn to recharge. | Normal | Physical | 150 | 90% | 5 |
| Has a chance to burn the target. | Fire | Special | 95 | 90% | 10 |
| Ally’s next move inflicts half more damage. | Normal | Status | — | — | 20 |
Hurricane STAB Has a chance to confuse the target. | Flying | Special | 110 | 70% | 10 |
Hyper Beam STAB User foregoes its next turn to recharge. | Normal | Special | 150 | 90% | 5 |
Hyper Voice STAB Inflicts regular damage with no additional effect. | Normal | Special | 90 | 100% | 10 |
| Power doubles if the user had a stat stage lowered this turn. | Dark | Physical | 75 | 100% | 5 |
| The user attacks by pouncing on the target. This also lowers the target's Speed stat. | Bug | Physical | 50 | 100% | 20 |
| Prevents any moves from hitting the user this turn. | Normal | Status | — | — | 10 |
| User sleeps for two turns, completely healing itself. | Psychic | Status | — | — | 5 |
| Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | Fighting | Physical | — | 100% | 15 |
| Lowers the target’s Speed by two stages. | Normal | Status | — | 100% | 10 |
| Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | Normal | Status | — | — | 10 |
| Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | Normal | Status | — | — | 10 |
| Changes the weather to sunny for five turns. | Fire | Status | — | — | 5 |
| For three turns, friendly Pokémon have doubled Speed. | Flying | Status | — | — | 15 |
Take Down STAB User receives 1/4 the damage it inflicts in recoil. | Normal | Physical | 90 | 85% | 20 |
| For the next few turns, the target can only use damaging moves. | Dark | Status | — | 100% | 20 |
Tera Blast STAB If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | Normal | Special | 80 | 100% | 10 |
| Takes the target’s item. | Dark | Physical | 60 | 100% | 25 |
| User must switch out after attacking. | Bug | Physical | 70 | 100% | 20 |
Uproar STAB Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | Normal | Special | 90 | 100% | 10 |
| Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|
Double-Edge STAB User receives 1/3 the damage inflicted in recoil. | Normal | Physical | 120 | 100% | 15 |
| Inflicts damage equal to the user’s remaining HP. User faints. | Fighting | Special | — | 100% | 5 |
| Raises the target’s Special Attack by one stage and confuses the target. | Dark | Status | — | 100% | 15 |
| Lowers all targets’ Attack and Special Attack by one stage. Makes the user switch out. | Dark | Status | — | 100% | 20 |
Training and breeding
Training
- EV yield
- 1 Attack
- Catch rate
- 190
- Base friendship
- 50
- Base experience
- 146
- Growth rate
- Slow Then Very Fast
Breeding
- Egg groups
- Flying
- Egg cycles
- 15 (about 3,855 steps)