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#0208

Mega Steelix

Iron Snake Pokémon

Mega Steelix

About

This Pokémon evolved through use of a strange item. Its body is coated with steel powder and notably hard—not even diamond can leave so much as a scratch.
Legends: Arceus 1 of 14
Abilities

Sand Force

Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.

Height
10.5 m 34′05″
Weight
740.0 kg 1631.4 lb
Gender

♂ 50% ♀ 50%

Base stats

Range at
StatBaseDistributionRange at level 100
HP75
260–354
Attack125
229–383
Defense230
418–614
Sp. Atk55
103–229
Sp. Def95
175–317
Speed30
58–174
Total610

Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.

Type matchups

Multipliers use the current type chart. Abilities that change damage taken can be applied.

Taking hits

Weak 2×
FireWaterFightingGround
Resists ½×
NormalFlyingPsychicBugDragonSteelFairy
Resists ¼×
Rock
Immune
ElectricPoison

Same-type attacks

Super effective 2×
FireElectricIcePoisonRockSteelFairy

Evolution

Forms

Alternate forms have their own types, stats and abilities.

Moves

Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.

Lv.MoveTypeCategoryPowerAcc.PP
1

Bind

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Normal Physical1585%20
1

Fire Fang

Has a chance to burn the target and a chance to make the target flinch.

Fire Physical6595%15
1

Harden

Raises the user’s Defense by one stage.

Normal Status——30
1

Ice Fang

Has a chance to freeze the target and a chance to make the target flinch.

Ice Physical6595%15
1

Mud Sport

Halves all Electric-type damage.

Ground Status——15
1

Tackle

Inflicts regular damage with no additional effect.

Normal Physical40100%35
1

Thunder Fang

Has a chance to paralyze the target and a chance to make the target flinch.

Electric Physical6595%15
4

Curse

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Ghost Status——10
7

Rock Throw

Inflicts regular damage with no additional effect.

Rock Physical5090%15
10

Rock Tomb

Has a chance to lower the target’s Speed by one stage.

Rock Physical6095%15
13

Rage

If the user is hit after using this move, its Attack rises by one stage.

Normal Physical20100%20
16

Stealth Rock

Causes damage when opposing Pokémon switch in.

Rock Status——20
19

Autotomize

Raises the user’s Speed by two stages and halves the user’s weight.

Steel Status——15
20

Gyro Ball STAB

Power raises when the user has lower Speed, up to a maximum of 150.

Steel Physical—100%5
22

Smack Down

Removes any immunity to Ground damage.

Rock Physical50100%15
25

Dragon Breath

Has a chance to paralyze the target.

Dragon Special60100%20
28

Slam

Inflicts regular damage with no additional effect.

Normal Physical8075%20
31

Screech

Lowers the target’s Defense by two stages.

Normal Status—85%40
34

Rock Slide

Has a chance to make the target flinch.

Rock Physical7590%10
37

Crunch

Has a chance to lower the target’s Defense by one stage.

Dark Physical80100%15
40

Iron Tail STAB

Has a chance to lower the target’s Defense by one stage.

Steel Physical10075%15
43

Dig STAB

User digs underground, dodging all attacks, and hits next turn.

Ground Physical80100%10
46

Stone Edge

Has an increased chance for a critical hit.

Rock Physical10080%5
49

Double-Edge

User receives 1/3 the damage inflicted in recoil.

Normal Physical120100%15
52

Sandstorm

Changes the weather to a sandstorm for five turns.

Rock Status——10

Training and breeding

Training

EV yield
2 Defense
Catch rate
25
Base friendship
70
Base experience
214
Growth rate
Medium
Wild held items
Metal Coat

Breeding

Egg groups
Mineral
Egg cycles
25 (about 6,425 steps)

Data from PokéAPI. Sprites and cries from the PokéAPI archives.

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