About
It is cloaked entirely in blue vines, preventing any glimpse of its true identity. The vines impart a refreshing sensation when chewed—they're useful as a spice.
- Abilities
-
Doubles Speed during strong sunlight.
-
Protects against major status ailments during strong sunlight.
Regenerator Hidden ability
Heals for 1/3 max HP upon switching out.
- Height
- 1.0 m 3′03″
- Weight
- 35.0 kg 77.2 lb
- Gender
♂ 50% ♀ 50%
Base stats
| Stat | Base | Distribution | Range at level 100 |
|---|---|---|---|
| HP | 65 | 240–334 | |
| Attack | 55 | 103–229 | |
| Defense | 115 | 211–361 | |
| Sp. Atk | 100 | 184–328 | |
| Sp. Def | 40 | 76–196 | |
| Speed | 60 | 112–240 | |
| Total | 435 | ||
Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.
Type matchups
Multipliers use the current type chart. Abilities that change damage taken can be applied.
Taking hits
- Weak 2×
- FireIcePoisonFlyingBug
- Resists ½×
- WaterElectricGrassGround
Same-type attacks
- Super effective 2×
- WaterGroundRock
- Not very effective ½×
- FireGrassPoisonFlyingBugDragonSteel
Evolution
- Level up knowing Ancient Power
Moves
Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.
| Lv. | Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Absorb STAB Drains half the damage inflicted to heal the user. | Grass | Special | 20 | 100% | 25 |
| 6 | Paralyzes the target. | Grass | Status | — | 75% | 30 |
| 11 | Poisons the target. | Poison | Status | — | 75% | 35 |
| 15 | Lowers the target’s Special Defense by two stages. | Poison | Special | 40 | 100% | 20 |
| 18 | Hits twice in one turn. | Normal | Physical | 35 | 90% | 10 |
| 25 | Energy Ball STAB Has a chance to lower the target’s Special Defense by one stage. | Grass | Special | 90 | 100% | 10 |
| 34 | Has a chance to raise all of the user’s stats by one stage. | Rock | Special | 60 | 100% | 5 |
| 43 | Puts the target to sleep. | Grass | Status | — | 75% | 15 |
Training and breeding
Training
- EV yield
- 1 Defense
- Catch rate
- 45
- Base friendship
- 70
- Base experience
- 87
- Growth rate
- Medium
- Wild held items
- Miracle Seed
Breeding
- Egg groups
- Plant
- Egg cycles
- 20 (about 5,140 steps)