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#0560

Mega Scrafty

Hoodlum Pokémon

Mega Scrafty

About

While mostly known for having the temperament of an aggressive ruffian, this Pokémon takes very good care of its family, friends, and territory.
Shield 1 of 7
Abilities

Intimidate

Lowers opponents' Attack one stage upon entering battle.

Height
1.1 m 3′07″
Weight
31.0 kg 68.3 lb
Gender

♂ 50% ♀ 50%

Base stats

Range at
StatBaseDistributionRange at level 100
HP65
240–334
Attack130
238–394
Defense135
247–405
Sp. Atk55
103–229
Sp. Def135
247–405
Speed68
126–258
Total588

Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.

Type matchups

Multipliers use the current type chart. Abilities that change damage taken can be applied.

Taking hits

Weak 4×
Fairy
Weak 2×
FightingFlying
Resists ½×
RockGhost
Resists ¼×
Dark
Immune
Psychic

Same-type attacks

Super effective 2×
NormalIcePsychicRockGhostDarkSteel
Not very effective ½×
Fairy

Evolution

Forms

Alternate forms have their own types, stats and abilities.

Moves

Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.

MoveTypeCategoryPowerAcc.PP

Acid Spray

Lowers the target’s Special Defense by two stages.

Poison Special40100%20

Amnesia

Raises the user’s Special Defense by two stages.

Psychic Status——20

Assurance STAB

Power is doubled if the target has already received damage this turn.

Dark Physical60100%10

Beat Up STAB

Hits once for every conscious Pokémon the trainer has.

Dark Physical—100%10

Body Slam

Has a chance to paralyze the target.

Normal Physical85100%15

Brick Break STAB

Destroys Reflect and Light Screen.

Fighting Physical75100%15

Bulk Up

Raises the user’s Attack and Defense by one stage.

Fighting Status——20

Close Combat STAB

Lowers the user’s Defense and Special Defense by one stage after inflicting damage.

Fighting Physical120100%5

Coaching

Raises the target's Attack and Defense by 1 stage. Fails if there is no ally adjacent to the user.

Fighting Status——10

Counter STAB

Inflicts twice the damage the user received from the last physical hit it took.

Fighting Physical—100%20

Crunch STAB

Has a chance to lower the target’s Defense by one stage.

Dark Physical80100%15

Curse

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Ghost Status——10

Dark Pulse STAB

Has a chance to make the target flinch.

Dark Special80100%15

Detect

Prevents any moves from hitting the user this turn.

Fighting Status——5

Dig

User digs underground, dodging all attacks, and hits next turn.

Ground Physical80100%10

Double-Edge

User receives 1/3 the damage inflicted in recoil.

Normal Physical120100%15

Dragon Claw

Inflicts regular damage with no additional effect.

Dragon Physical80100%15

Dragon Dance

Raises the user’s Attack and Speed by one stage.

Dragon Status——20

Dragon Pulse

Inflicts regular damage with no additional effect.

Dragon Special85100%10

Dragon Tail

Ends wild battles. Forces trainers to switch Pokémon.

Dragon Physical6090%10

Drain Punch STAB

Drains half the damage inflicted to heal the user.

Fighting Physical75100%10

Dynamic Punch STAB

Has a chance to confuse the target.

Fighting Physical10050%5

Encore

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Normal Status—100%5

Endeavor

Lowers the target’s HP to equal the user’s.

Normal Physical—100%5

Endure

Prevents the user’s HP from lowering below 1 this turn.

Normal Status——10

Facade

Power doubles if user is burned, paralyzed, or poisoned.

Normal Physical70100%20

Fake Out

Can only be used as the first move after the user enters battle. Causes the target to flinch.

Normal Physical40100%10

Fake Tears

Lowers the target’s Special Defense by two stages.

Dark Status—100%20

Fire Punch

Has a chance to burn the target.

Fire Physical75100%15

Fling STAB

Throws held item at the target; power depends on the item.

Dark Physical—100%10

Focus Blast STAB

Has a chance to lower the target’s Special Defense by one stage.

Fighting Special12070%5

Focus Punch STAB

If the user takes damage before attacking, the attack is canceled.

Fighting Physical150100%20

Foul Play STAB

Calculates damage with the target’s attacking stat.

Dark Physical95100%15

Giga Impact

User foregoes its next turn to recharge.

Normal Physical15090%5

Grass Knot

Inflicts more damage to heavier targets, with a maximum of 120 power.

Grass Special—100%20

Head Smash

User receives 1/2 the damage inflicted in recoil.

Rock Physical15080%5

Helping Hand

Ally’s next move inflicts half more damage.

Normal Status——20

High Jump Kick STAB

If the user misses, it takes half the damage it would have inflicted in recoil.

Fighting Physical13090%10

Hyper Beam

User foregoes its next turn to recharge.

Normal Special15090%5

Ice Punch

Has a chance to freeze the target.

Ice Physical75100%15

Iron Defense

Raises the user’s Defense by two stages.

Steel Status——15

Iron Head

Has a chance to make the target flinch.

Steel Physical80100%15

Iron Tail

Has a chance to lower the target’s Defense by one stage.

Steel Physical10075%15

Knock Off STAB

Target drops its held item.

Dark Physical65100%20

Lash Out STAB

Power doubles if the user had a stat stage lowered this turn.

Dark Physical75100%5

Low Kick STAB

Inflicts more damage to heavier targets, with a maximum of 120 power.

Fighting Physical—100%20

Low Sweep STAB

Lowers the target’s Speed by one stage.

Fighting Physical65100%20

Mega Kick

Inflicts regular damage with no additional effect.

Normal Physical12075%5

Outrage

Hits every turn for 2-3 turns, then confuses the user.

Dragon Physical120100%10

Payback STAB

Power is doubled if the target has already moved this turn.

Dark Physical50100%10

Poison Jab

Has a chance to poison the target.

Poison Physical80100%20

Protect

Prevents any moves from hitting the user this turn.

Normal Status——10

Quick Guard

Prevents any priority moves from hitting friendly Pokémon this turn.

Fighting Status——15

Rain Dance

Changes the weather to rain for five turns.

Water Status——5

Rest

User sleeps for two turns, completely healing itself.

Psychic Status——5

Reversal STAB

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Fighting Physical—100%15

Roar

Immediately ends wild battles. Forces trainers to switch Pokémon.

Normal Status——20

Rock Slide

Has a chance to make the target flinch.

Rock Physical7590%10

Rock Tomb

Has a chance to lower the target’s Speed by one stage.

Rock Physical6095%15

Round

Has double power if it’s used more than once per turn.

Normal Special60100%15

Scary Face

Lowers the target’s Speed by two stages.

Normal Status—100%10

Sleep Talk

Randomly uses one of the user’s other three moves. Only works if the user is sleeping.

Normal Status——10

Sludge Bomb

Has a chance to poison the target.

Poison Special90100%10

Smack Down

Removes any immunity to Ground damage.

Rock Physical50100%15

Snarl STAB

Has a chance to lower the target’s Special Attack by one stage.

Dark Special5595%15

Snore

Has a chance to make the target flinch. Only works if the user is sleeping.

Normal Special50100%15

Spite

Lowers the PP of the target’s last used move by 4.

Ghost Status—100%10

Stone Edge

Has an increased chance for a critical hit.

Rock Physical10080%5

Substitute

Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Normal Status——10

Sunny Day

Changes the weather to sunny for five turns.

Fire Status——5

Super Fang

Inflicts damage equal to half the target’s HP.

Normal Physical—90%10

Swagger

Raises the target’s Attack by two stages and confuses the target.

Normal Status—85%15

Swords Dance

Raises the user’s Attack by two stages.

Normal Status——20

Taunt

For the next few turns, the target can only use damaging moves.

Dark Status—100%20

Thief STAB

Takes the target’s item.

Dark Physical60100%25

Throat Chop STAB

Prevents the target from using sound-based moves for two turns.

Dark Physical80100%15

Thunder Punch

Has a chance to paralyze the target.

Electric Physical75100%15

Torment

Prevents the target from using the same move twice in a row.

Dark Status—100%15

Trailblaze

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.

Grass Physical50100%20

Upper Hand STAB

The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.

Fighting Physical65100%15

Uproar

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Normal Special90100%10

Zen Headbutt

Has a chance to make the target flinch.

Psychic Physical8090%15

Training and breeding

Training

EV yield
None
Catch rate
90
Base friendship
70
Base experience
Unknown
Growth rate
Medium

Breeding

Egg groups
Ground, Dragon
Egg cycles
15 (about 3,855 steps)

Data from PokéAPI. Sprites and cries from the PokéAPI archives.

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