About
Although Azurill are normally docile, an angry one will swing around the big ball on its tail and try to smash its opponents.
- Abilities
-
Halves damage from Fire and Ice moves.
-
Doubles Attack in battle.
Sap Sipper Hidden ability
Absorbs Grass moves, raising Attack one stage.
- Height
- 0.2 m 0′08″
- Weight
- 2.0 kg 4.4 lb
- Gender
♂ 25% ♀ 75%
Base stats
| Stat | Base | Distribution | Range at level 100 |
|---|---|---|---|
| HP | 50 | 210–304 | |
| Attack | 20 | 40–152 | |
| Defense | 40 | 76–196 | |
| Sp. Atk | 20 | 40–152 | |
| Sp. Def | 40 | 76–196 | |
| Speed | 20 | 40–152 | |
| Total | 190 | ||
Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.
Type matchups
Multipliers use the current type chart. Abilities that change damage taken can be applied.
Taking hits
- Weak 2×
- PoisonSteel
- Resists ½×
- BugDark
- Immune
- GhostDragon
Same-type attacks
- Super effective 2×
- FightingDragonDark
- Not very effective ½×
- Steel
Evolution
- Level up with high friendship
Moves
Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.
| Lv. | Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Does nothing. | Normal | Status | — | — | 40 |
| 1 | Lowers the target’s Defense by one stage. | Normal | Status | — | 100% | 30 |
| 1 | Inflicts regular damage with no additional effect. | Water | Special | 40 | 100% | 25 |
| 3 | Ally’s next move inflicts half more damage. | Normal | Status | — | — | 20 |
| 6 | Has a chance to lower the target’s Speed by one stage. | Water | Special | 65 | 100% | 20 |
| 9 | Lowers the target’s Attack by two stages. | Fairy | Status | — | 100% | 20 |
| 12 | Slam STAB Inflicts regular damage with no additional effect. | Normal | Physical | 80 | 75% | 20 |
| 15 | User bounces high into the air, dodging all attacks, and hits next turn. | Flying | Physical | 85 | 85% | 5 |
| Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|
Alluring Voice STAB The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn. | Fairy | Special | 80 | 100% | 10 |
| Has a chance to freeze the target. | Ice | Special | 110 | 70% | 5 |
Body Slam STAB Has a chance to paralyze the target. | Normal | Physical | 85 | 100% | 15 |
| Lowers the target’s Attack by two stages. | Fairy | Status | — | 100% | 20 |
Draining Kiss STAB Drains 75% of the damage inflicted to heal the user. | Fairy | Special | 50 | 100% | 10 |
| Forces the target to repeat its last used move every turn for 2 to 6 turns. | Normal | Status | — | 100% | 5 |
| Prevents the user’s HP from lowering below 1 this turn. | Normal | Status | — | — | 10 |
Facade STAB Power doubles if user is burned, paralyzed, or poisoned. | Normal | Physical | 70 | 100% | 20 |
| Lowers the target’s Special Defense by two stages. | Dark | Status | — | 100% | 20 |
| Ally’s next move inflicts half more damage. | Normal | Status | — | — | 20 |
Hyper Voice STAB Inflicts regular damage with no additional effect. | Normal | Special | 90 | 100% | 10 |
| Has a chance to freeze the target. | Ice | Special | 90 | 100% | 10 |
| Has a chance to lower the target’s Speed by one stage. | Ice | Special | 55 | 95% | 15 |
| Reduces damage from special attacks by 50% for five turns. | Psychic | Status | — | — | 30 |
| Has a chance to lower the target’s Speed by one stage. | Ground | Special | 55 | 95% | 15 |
| Has a chance to lower the target’s accuracy by one stage. | Ground | Special | 20 | 100% | 10 |
| Prevents any moves from hitting the user this turn. | Normal | Status | — | — | 10 |
| Changes the weather to rain for five turns. | Water | Status | — | — | 5 |
| User sleeps for two turns, completely healing itself. | Psychic | Status | — | — | 5 |
| Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | Normal | Status | — | — | 10 |
| Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | Normal | Status | — | — | 10 |
| Inflicts regular damage and can hit Dive users. | Water | Special | 90 | 100% | 15 |
Take Down STAB User receives 1/4 the damage it inflicts in recoil. | Normal | Physical | 90 | 85% | 20 |
Tera Blast STAB If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | Normal | Special | 80 | 100% | 10 |
| Has a chance to make the target flinch. | Water | Physical | 80 | 100% | 15 |
| Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|
| Inflicts regular damage with no additional effect. | Water | Physical | 40 | 100% | 20 |
| User pays half its max HP to max out its Attack. | Normal | Status | — | — | 10 |
| Uses the target’s last used move. | Normal | Status | — | — | 20 |
| User and target both faint after three turns. | Normal | Status | — | — | 5 |
Present STAB Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP. | Normal | Physical | — | 90% | 15 |
| Puts the target to sleep. | Normal | Status | — | 55% | 15 |
| Changes the target’s type to Water. | Water | Status | — | 100% | 20 |
| Confuses the target. | Normal | Status | — | 55% | 20 |
| Lowers the target’s Attack and Defense by one stage. | Normal | Status | — | 100% | 20 |
Training and breeding
Training
- EV yield
- 1 HP
- Catch rate
- 150
- Base friendship
- 70
- Base experience
- 38
- Growth rate
- Fast
Breeding
- Egg groups
- No Eggs
- Egg cycles
- 10 (about 2,570 steps)