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#0658

Battle Bond Greninja

Ninja Pokémon

Battle Bond Greninja

About

It appears and vanishes with a ninja’s grace. It toys with its enemies using swift movements, while slicing them with throwing stars of sharpest water.
Y, Alpha Sapphire 1 of 2
Abilities

Battle Bond

Transforms this Pokémon into Ash-Greninja after fainting an opponent. Water Shuriken's power is 20 and always hits three times.

Height
1.5 m 4′11″
Weight
40.0 kg 88.2 lb
Gender

♂ 87.5% ♀ 12.5%

Base stats

Range at
StatBaseDistributionRange at level 100
HP72
254–348
Attack95
175–317
Defense67
125–256
Sp. Atk103
189–335
Sp. Def71
132–265
Speed122
224–377
Total530

Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.

Type matchups

Multipliers use the current type chart. Abilities that change damage taken can be applied.

Taking hits

Weak 2×
ElectricGrassFightingBugFairy
Resists ½×
FireWaterIceGhostDarkSteel
Immune
Psychic

Same-type attacks

Super effective 2×
FireGroundPsychicRockGhost

Evolution

Forms

Alternate forms have their own types, stats and abilities.

Moves

Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.

Lv.MoveTypeCategoryPowerAcc.PP
Evo.

Water Shuriken STAB

Hits 2–5 times.

Water Special15100%20
1

Bubble STAB

Has a chance to lower the target’s Speed by one stage.

Water Special40100%30
1

Growl

Lowers the target’s Attack by one stage.

Normal Status—100%40
1

Haze

Resets all Pokémon’s stats, accuracy, and evasion.

Ice Status——30
1

Mat Block

Protects all friendly Pokémon from damaging moves. Only works on the first turn after the user is sent out.

Fighting Status——10
1

Night Slash STAB

Has an increased chance for a critical hit.

Dark Physical70100%15
1

Pound

Inflicts regular damage with no additional effect.

Normal Physical40100%35
1

Quick Attack

Inflicts regular damage with no additional effect.

Normal Physical40100%30
1

Role Play

Copies the target’s ability.

Psychic Status——10
1

Water Shuriken STAB

Hits 2–5 times.

Water Special15100%20
5

Bubble STAB

Has a chance to lower the target’s Speed by one stage.

Water Special40100%30
8

Quick Attack

Inflicts regular damage with no additional effect.

Normal Physical40100%30
10

Lick

Has a chance to paralyze the target.

Ghost Physical30100%30
14

Water Pulse STAB

Has a chance to confuse the target.

Water Special60100%20
19

Smokescreen

Lowers the target’s accuracy by one stage.

Normal Status—100%20
23

Shadow Sneak

Inflicts regular damage with no additional effect.

Ghost Physical40100%30
28

Spikes

Scatters Spikes, hurting opposing Pokémon that switch in.

Ground Status——20
33

Feint Attack STAB

Never misses.

Dark Physical60—20
42

Substitute

Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Normal Status——10
49

Extrasensory

Has a chance to make the target flinch.

Psychic Special80100%20
56

Double Team

Raises the user’s evasion by one stage.

Normal Status——15
68

Hydro Pump STAB

Inflicts regular damage with no additional effect.

Water Special11080%5
70

Haze

Resets all Pokémon’s stats, accuracy, and evasion.

Ice Status——30
77

Night Slash STAB

Has an increased chance for a critical hit.

Dark Physical70100%15

Training and breeding

Training

EV yield
3 Speed
Catch rate
45
Base friendship
70
Base experience
239
Growth rate
Medium Slow

Breeding

Egg groups
Water1
Egg cycles
20 (about 5,140 steps)

Data from PokéAPI. Sprites and cries from the PokéAPI archives.

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