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#0658

Mega Greninja

Ninja Pokémon

Mega Greninja

About

It appears and vanishes with a ninja’s grace. It toys with its enemies using swift movements, while slicing them with throwing stars of sharpest water.
Y, Alpha Sapphire 1 of 2
Abilities

Protean

Changes the bearer's type to match each move it uses.

Height
1.5 m 4′11″
Weight
40.0 kg 88.2 lb
Gender

♂ 87.5% ♀ 12.5%

Base stats

Range at
StatBaseDistributionRange at level 100
HP72
254–348
Attack125
229–383
Defense77
143–278
Sp. Atk133
243–401
Sp. Def81
150–287
Speed142
260–421
Total630

Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.

Type matchups

Multipliers use the current type chart. Abilities that change damage taken can be applied.

Taking hits

Weak 2×
ElectricGrassFightingBugFairy
Resists ½×
FireWaterIceGhostDarkSteel
Immune
Psychic

Same-type attacks

Super effective 2×
FireGroundPsychicRockGhost

Evolution

Forms

Alternate forms have their own types, stats and abilities.

Moves

Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.

MoveTypeCategoryPowerAcc.PP

Acrobatics

Has double power if the user has no held item.

Flying Physical55100%15

Aerial Ace

Never misses.

Flying Physical60—20

Blizzard

Has a chance to freeze the target.

Ice Special11070%5

Bounce

User bounces high into the air, dodging all attacks, and hits next turn.

Flying Physical8585%5

Brick Break

Destroys Reflect and Light Screen.

Fighting Physical75100%15

Brutal Swing STAB

Inflicts regular damage with no additional effect.

Dark Physical60100%20

Chilling Water STAB

The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.

Water Special50100%20

Counter

Inflicts twice the damage the user received from the last physical hit it took.

Fighting Physical—100%20

Dark Pulse STAB

Has a chance to make the target flinch.

Dark Special80100%15

Dig

User digs underground, dodging all attacks, and hits next turn.

Ground Physical80100%10

Dive STAB

User dives underwater, dodging all attacks, and hits next turn.

Water Physical80100%10

Double Team

Raises the user’s evasion by one stage.

Normal Status——15

Endure

Prevents the user’s HP from lowering below 1 this turn.

Normal Status——10

Extrasensory

Has a chance to make the target flinch.

Psychic Special80100%20

Facade

Power doubles if user is burned, paralyzed, or poisoned.

Normal Physical70100%20

Fling STAB

Throws held item at the target; power depends on the item.

Dark Physical—100%10

Flip Turn STAB

User must switch out after attacking.

Water Physical60100%20

Giga Impact

User foregoes its next turn to recharge.

Normal Physical15090%5

Grass Knot

Inflicts more damage to heavier targets, with a maximum of 120 power.

Grass Special—100%20

Gunk Shot

Has a chance to poison the target.

Poison Physical12080%5

Haze

Resets all Pokémon’s stats, accuracy, and evasion.

Ice Status——30

Helping Hand

Ally’s next move inflicts half more damage.

Normal Status——20

Hydro Cannon STAB

User foregoes its next turn to recharge.

Water Special15090%5

Hydro Pump STAB

Inflicts regular damage with no additional effect.

Water Special11080%5

Hyper Beam

User foregoes its next turn to recharge.

Normal Special15090%5

Ice Beam

Has a chance to freeze the target.

Ice Special90100%10

Ice Punch

Has a chance to freeze the target.

Ice Physical75100%15

Icy Wind

Has a chance to lower the target’s Speed by one stage.

Ice Special5595%15

Liquidation STAB

Has a chance to lower the target’s Defense by one stage.

Water Physical85100%10

Low Kick

Inflicts more damage to heavier targets, with a maximum of 120 power.

Fighting Physical—100%20

Low Sweep

Lowers the target’s Speed by one stage.

Fighting Physical65100%20

Mud Shot

Has a chance to lower the target’s Speed by one stage.

Ground Special5595%15

Mud-Slap

Has a chance to lower the target’s accuracy by one stage.

Ground Special20100%10

Night Slash STAB

Has an increased chance for a critical hit.

Dark Physical70100%15

Protect

Prevents any moves from hitting the user this turn.

Normal Status——10

Quick Attack

Inflicts regular damage with no additional effect.

Normal Physical40100%30

Rain Dance

Changes the weather to rain for five turns.

Water Status——5

Rest

User sleeps for two turns, completely healing itself.

Psychic Status——5

Rock Slide

Has a chance to make the target flinch.

Rock Physical7590%10

Rock Tomb

Has a chance to lower the target’s Speed by one stage.

Rock Physical6095%15

Role Play

Copies the target’s ability.

Psychic Status——10

Round

Has double power if it’s used more than once per turn.

Normal Special60100%15

Shadow Sneak

Inflicts regular damage with no additional effect.

Ghost Physical40100%30

Skitter Smack

Lowers the target’s Special Attack by one stage.

Bug Physical7090%10

Sleep Talk

Randomly uses one of the user’s other three moves. Only works if the user is sleeping.

Normal Status——10

Sludge Wave

Has a chance to poison the target.

Poison Special95100%10

Smack Down

Removes any immunity to Ground damage.

Rock Physical50100%15

Snore

Has a chance to make the target flinch. Only works if the user is sleeping.

Normal Special50100%15

Snowscape

The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.

Ice Status0—10

Spikes

Scatters Spikes, hurting opposing Pokémon that switch in.

Ground Status——20

Substitute

Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Normal Status——10

Surf STAB

Inflicts regular damage and can hit Dive users.

Water Special90100%15

Switcheroo

User and target swap items.

Dark Status—100%10

Swords Dance

Raises the user’s Attack by two stages.

Normal Status——20

Taunt

For the next few turns, the target can only use damaging moves.

Dark Status—100%20

Thief STAB

Takes the target’s item.

Dark Physical60100%25

Toxic Spikes

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

Poison Status——20

Trailblaze

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.

Grass Physical50100%20

U-turn

User must switch out after attacking.

Bug Physical70100%20

Upper Hand

The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.

Fighting Physical65100%15

Water Pulse STAB

Has a chance to confuse the target.

Water Special60100%20

Water Shuriken STAB

Hits 2–5 times.

Water Special15100%20

Waterfall STAB

Has a chance to make the target flinch.

Water Physical80100%15

Weather Ball

If there be weather, this move has doubled power and the weather’s type.

Normal Special50100%10

Training and breeding

Training

EV yield
None
Catch rate
45
Base friendship
70
Base experience
Unknown
Growth rate
Medium Slow

Breeding

Egg groups
Water1
Egg cycles
20 (about 5,140 steps)

Data from PokéAPI. Sprites and cries from the PokéAPI archives.

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