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About

For some reason, this Pokémon smiles slightly when it emits a strong electric current from the yellow markings on its body.
Shield 1 of 5
Abilities

Static

Has a 30% chance of paralyzing attacking Pokémon on contact.

Limber

Prevents paralysis.

Sand Veil Hidden ability

Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.

Height
0.7 m 2′04″
Weight
11.0 kg 24.3 lb
Gender

♂ 50% ♀ 50%

Base stats

Range at
StatBaseDistributionRange at level 100
HP109
328–422
Attack66
123–254
Defense84
155–293
Sp. Atk81
150–287
Sp. Def99
182–326
Speed32
62–179
Total471

Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.

Type matchups

Multipliers use the current type chart. Abilities that change damage taken can be applied.

Taking hits

Weak 2×
WaterGrassIceGround
Resists ½×
PoisonFlyingRockSteel
Immune
Electric

Same-type attacks

Super effective 2×
FireWaterElectricPoisonFlyingRockSteel
Not very effective ½×
Grass

Evolution

Stunfisk does not evolve.

Forms

Alternate forms have their own types, stats and abilities.

Moves

Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.

Lv.MoveTypeCategoryPowerAcc.PP
1

Mud-Slap STAB

Has a chance to lower the target’s accuracy by one stage.

Ground Special20100%10
1

Tackle

Inflicts regular damage with no additional effect.

Normal Physical40100%35
1

Thunder Shock STAB

Has a chance to paralyze the target.

Electric Special40100%30
1

Water Gun

Inflicts regular damage with no additional effect.

Water Special40100%25
5

Endure

Prevents the user’s HP from lowering below 1 this turn.

Normal Status——10
10

Mud Shot STAB

Has a chance to lower the target’s Speed by one stage.

Ground Special5595%15
15

Revenge

Inflicts double damage if the user takes damage before attacking this turn.

Fighting Physical60100%10
20

Charge

Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.

Electric Status——20
25

Sucker Punch

Only works if the target is about to use a damaging move.

Dark Physical70100%5
30

Electric Terrain

For five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.

Electric Status——10
35

Bounce

User bounces high into the air, dodging all attacks, and hits next turn.

Flying Physical8585%5
40

Muddy Water

Has a chance to lower the target’s accuracy by one stage.

Water Special9085%10
45

Discharge STAB

Has a chance to paralyze the target.

Electric Special80100%15
50

Flail

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Normal Physical—100%15
55

Fissure STAB

Causes a one-hit KO.

Ground Physical—30%5

Training and breeding

Training

EV yield
2 HP
Catch rate
75
Base friendship
70
Base experience
165
Growth rate
Medium
Wild held items
Soft Sand

Breeding

Egg groups
Water1, Indeterminate
Egg cycles
20 (about 5,140 steps)

Data from PokéAPI. Sprites and cries from the PokéAPI archives.

Pokémon and its names are trademarks of Nintendo, Game Freak and Creatures. Dexa is a fan project.