All moves
Wring Out
Normal Special
Inflicts regular damage. Power directly relates to the target’s relative remaining HP, given by `1 + 120 * current HP / max HP`, to a maximum of 121.
“This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.”
- Power
- —
- Accuracy
- 100%
- PP
- 5
- Priority
- 0
- Target
- Selected Pokémon
- Introduced
- Generation IV
Learned by 30 Pokémon
#0069
Bellsprout
GrassPoison
#0070
Weepinbell
GrassPoison
#0072
Tentacool
WaterPoison
#0073
Tentacruel
WaterPoison
#0108
Lickitung
Normal
#0114
Tangela
Grass
#0124
Jynx
IcePsychic
#0138
Omanyte
RockWater
#0140
Kabuto
RockWater
#0141
Kabutops
RockWater
#0152
Chikorita
Grass
#0224
Octillery
Water
#0316
Gulpin
Poison
#0317
Swalot
Poison
#0336
Seviper
Poison
#0345
Lileep
RockGrass
#0346
Cradily
RockGrass
#0455
Carnivine
Grass
#0463
Lickilicky
Normal
#0465
Tangrowth
Grass
#0495
Snivy
Grass
#0496
Servine
Grass
#0497
Serperior
Grass
#0592
Frillish
WaterGhost
#0593
Jellicent
WaterGhost
#0799
Guzzlord
DarkDragon
#0800
Necrozma
Psychic
#0800
Dusk Necrozma
PsychicSteel
#0800
Dawn Necrozma
PsychicGhost
#0800
Ultra Necrozma
PsychicDragon